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Borderlands 3 - Moxxi's Heist of the Handsome Jackpot

This was my first project in a leadership position. I was in charge of both the content art and level art team. Along with some level design and level art work in a bunch of maps, I also worked on designing the Hyperion Architectural Asset kit with the help of the content art team (Alex Marbaix, Philippe Faucher, Dany Boudreault, Romain Lambert and Raphael Jean).

I worked on designing the Space Station casino on trying to figure out how levels are merged into it. Additionnal concept art help from Tyler Ryan

I worked on designing the Space Station casino on trying to figure out how levels are merged into it. Additionnal concept art help from Tyler Ryan

Worked on the level design and level art of this section

Worked on the level design and level art of this section

Worked on the level design and level art of this section. Additionnal level art detailing by Louis Rouleau

Worked on the level design and level art of this section. Additionnal level art detailing by Louis Rouleau

Worked on the level design and level art of this section. Additionnal level art detailing by Louis Rouleau

Worked on the level design and level art of this section. Additionnal level art detailing by Louis Rouleau

The Golden Bullion's converted pool. Worked on level design and level art.
Additionnal level art detailing by Louis Rouleau

The Golden Bullion's converted pool. Worked on level design and level art.
Additionnal level art detailing by Louis Rouleau

Worked on the level art layout/design of the spendopticon's central district along with Jules Gagnon.

Worked on the level art layout/design of the spendopticon's central district along with Jules Gagnon.

Worked on the level art layout/design of the spendopticon's central district along with Jules Gagnon.

Worked on the level art layout/design of the spendopticon's central district along with Jules Gagnon.

Worked on the level art and level design of the exterior part of Impound Deluxe. Additionnal detailing by Eve Mainguy.

Worked on the level art and level design of the exterior part of Impound Deluxe. Additionnal detailing by Eve Mainguy.